oalogo2  

AUTHOR(S): 

Doga Erisik, Ahmet Karaman, Gülfem Isiklar Alptekin, Özlem Durmaz Incel

 

TITLE

An Accurate Tagging Algorithm in Augmented Reality for Mobile Device Screens

pdf PDF

ABSTRACT

Augmented reality (AR) is a type of virtual reality aiming to duplicate real world’s environment on a computer’s video feed. The mobile application, which is built for this project (called SARAS), enables annotating real world point of interests (POIs) that are located near mobile user. In this paper, we aim at introducing a robust and simple algorithm for placing labels in an augmented reality system. The system places labels of the POIs on the mobile device screen whose GPS coordinates are given. The proposed algorithm is compared to an existing one in terms of energy consumption and accuracy. The results show that the proposed algorithm gives better results in energy consumption and accuracy while standing still, and acceptably accurate results when driving. The technique provides benefits to AR browsers with its open access algorithm. Going forward, the algorithm will be improved to more rapidly react to position changes while driving.

KEYWORDS

Labeling POI, localization, accurate tagging algorithm, augmented reality, location-based AR, mobile augmented reality application

REFERENCES

[1] R. Calvo-Palomino, “Mobile Augmented Reality browsers should allow labeling objects”. Proc. Mobile AR Summit (MWC 2010), 2010.

[2] S. Graça, J. F. Oliveira, and V. Realinho, “WorldPlus: An Augmented Reality Application with Georeferenced Content for Smartphones - the Android Example,” Proc. 20th WSCG International Confrence on Computer Graphics and Computer Vision, 2012.

[3] R.T. Azuma, “A Survey of Augmented Reality,” Presence Teleoperators and Virtual Environments vol. 6 (4), 1997, MIT Press, pp. 355 - 385.

[4] D.W.F. van Krevelen, and R. Poelman, “A Survey of Augmented Reality Technologies, Applications and Limitations,” International Journal of Virtual Reality, vol. 9 (2), 2010, pp.1

[5] P. Geiger, R. Pryss, M. Schickler, and M. Reichert, “Engineering an Advanced LocationBased Augmented Reality Engine for Smart Mobile Devices,” Technical Report, University of Ulm, 2013.

[6] Raghav Sood, Pro Android Augmented Reality, 2012, APress.

Cite this paper

Doga Erisik, Ahmet Karaman, Gülfem Isiklar Alptekin, Özlem Durmaz Incel. (2016) An Accurate Tagging Algorithm in Augmented Reality for Mobile Device Screens . International Journal of Computers, 1, 271-277

 

cc.png
Copyright © 2017 Author(s) retain the copyright of this article.
This article is published under the terms of the Creative Commons Attribution License 4.0