AUTHOR(S): Dan L. Lacrama
|
TITLE |
ABSTRACT This paper advocates the use of the Augmented Reality (AR) as a gateway to allow humans to become an active part inside the Internet of Things (IoT). This technology mixture changes the IoT from its classical pattern, a network of smart objects intercommunicating mostly without us, to an environment of exchanging information where we detain the power to understand, react and amend our surroundings. The first section is a presentation of the general concepts concerning the IoT and AR. The next sub-chapter will refer to some examples of the combined use of AR and IoT already operational. The third paragraph will present the implementation of a teaching application mixing AR & IoT to obtain a better student’s access to information. Concluding remarks, containing the authors’ opinion on the future development trends in this field of research, will be added at the end |
KEYWORDS Augmented Reality, Internet of Things, Education |
|
Cite this paper Dan L. Lacrama. (2019) Internet of Things & Augmented Reality App for Education. International Journal of Internet of Things and Web Services, 4, 19-26 |
|