Open Access

Authors: Mihalache Ghinea , Gicu Calin Deac , Crina Narcisa Georgescu

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Abstract: One of the pylons of the Industry 4.0 is augmented and virtual reality. It can improve the perception on the industrial processes in real time and more. The purpose of this research is to provide a practical guide and an effective starting point regarding the real possibilities to extend the way of using VR HMDs (e.g.: Oculus Rift, HTC Vive etc.), gathering together Virtual Reality, Augmented Reality and Gesture Interaction in a unique project. The project relies on the Leap Motion controller. This controller has an integrated infrared depth camera wich can be used as an input video feed for stereoscopic view on Oculus Rift, in the same time, projecting the raw images of your hands into a 3D mesh that can interact with other objects in real-world space (in our case a 3D model of a complex product). The part of the mesh that you can see is covered by the passthrough from the twin Leap Motion cameras. Each camera provides a separate view of your hands, so that what you see has actual depth. We can interact with the 3d model and show some functional animations. We present a part of an industrial application of VR used into a common industry (door locks manufacturing industry), which can be useful for research and for traning and advertising, too.

Keywords: virtual reality, augmented reality, Oculus Rift, Leap Motion, Industry 4.0

Cite this paper

Mihalache Ghinea, Gicu Calin Deac, Crina Narcisa Georgescu. (2016) Improving the Quality of Image in Virtual Reality Applications for Industry. International Journal of Computers, 1 , 284-289

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Copyright © 2017 Author(s) retain the copyright of this article. This article is published under the terms of the Creative Commons Attribution License 4.0