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AUTHOR(S):

Georgios Karafotias, Gabriel Gkourdoglou, Christos Maroglou, Christos Koliniatis, George Loumos, Antonios Kargas, Dimitrios Varoutas

 

TITLE

Developing VR applications for cultural heritage to enrich users’ experience: The case of Digital Routes in Greek History’s Paths (RoGH project)

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ABSTRACT

The Digital Routes in Greek History’s Paths (RoGH) project aims to provide a platform for dis-seminating cultural content relevant to Greek history to the general and specialised public. It comprises a web authoring tool for scientists, researchers and 3-D artists to upload historical multimedia content onto a specialised database. This content can be accessed by a user in the ap-plication’s “Exhibition Mode” inside a Virtual Reality (VR) environment. The project also in-troduces a “Game Mode” where entire VR gamified scenes, with related quests and questions, may be experienced by a player. New scenes and their accompanying gameplay material can also be developed by third party creators and then added to the application. A fully playable scene, the Ouranoupoli tower, and an exploration scene, the Delos manor house, have been constructed to showcase content from different time eras. Besides storing accurate historical information, RoGH’s objective is to become an educational medium that uses modern technology, namely VR, to offer a high level of presence and multimodal interactions to engage and indirectly educate its users.

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Cite this paper

Georgios Karafotias, Gabriel Gkourdoglou, Christos Maroglou, Christos Koliniatis, George Loumos, Antonios Kargas, Dimitrios Varoutas. (2022) Developing VR applications for cultural heritage to enrich users’ experience: The case of Digital Routes in Greek History’s Paths (RoGH project). International Journal of Cultural Heritage, 7, 32-53

 

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