In this article, we'll introduce ways to build virtual worlds through different computer programs. We will show the method of rectangles for analyzing da-ta obtained from the electroencephalogram. We will demonstrate basic math-ematical models for movement prediction in a system of virtual reality. Us-ing these data, the main transformations are possible - change of position and rotation (change of orientation).
BCI, VR, brain chain.
Cite this paper
Ivan Trenchev, Radoslav Mavrevski, Metodi Traykov, Dinko Stoykov. (2020) A Mathematical Model of Movement in Virtual Reality Through Thoughts. International Journal of Computers, 5, 72-76
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